Tuesday, April 19, 2016

Clash of Clans: Part 2 - Offensive Strategy

by Kevin

A Healer does not last long if she is in the range of an Air Defence, so make sure you destroy the Air Defences first or otherwise occupy them before sending in your Healer(s). One strategy is to send a few Wall Breakers in to break the wall that is protecting the Air Defense. Then send in a group of Giants (usually 12 or more) to destroy it. The remaining Air Defense can be a problem so be able to use a few more troop to take it out. Finally send in a Healer along with other troop after the Giants. As long as the Healer does not get distracted by other troops taking damage, or is not killed by an Archer tower or Wizard tower, the Giants will live for a significant amount of time (due to the constant healing) and will distract the defenses while the other troop destroy everything. This is known as a Giant-Healer raid and is pretty effective when attacking a Town hall 6.

Another strategy is to use Balloons to tank the hits from an Air Defences. Since Balloons target defenses, there is a good chance that the Balloon will be closer to the Air Defences than the Healer. The Balloons may also destroy the Air Defences too.
If at any point in the battle all of your non-Healer troops are killed and you have no more non-Healer troop or Lightning spell/Earthquake spell to deploy, the battle will end, even if you have Healers deployed that are still alive or non-Lightning/Earthquake Spells that are still in effect.
Healers can allow Giants and other defensive troop to withstand massive amounts of damage, even doubling that of their normal health. Support durable troop like Giants or P.E.E.K.A with Healers.
You are able to heal a Healer with a Heal spell.
As of the December 2015 update, the effect of stacking multiple Healers to heal the same target is reduced. The stacking effectiveness begins to decrease after 4 Healers and decreases drastically after 6 Healers. For this reason, it is not advised to use too many Healers on the same target as the healing efficiency will decrease if they are massed on one target, like the Archer Queen.

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